<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>The Sable Protocol Devlog - itch.io</title><link>https://oddball509.itch.io/the-sable-protocol</link><description>An AI-Driven Oracle Engine for VTT, Solo, and Tabletop Play</description><item><guid>https://oddball509.itch.io/the-sable-protocol/devlog/1603430/v11-small-fix-better-immersion</guid><title>v1.1 — Small Fix, Better Immersion</title><link>https://oddball509.itch.io/the-sable-protocol/devlog/1603430/v11-small-fix-better-immersion</link><pubDate>Sat, 25 Jul 2026 20:30:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Quick update to The Sable Protocol. Added a safeguard to the system prompt template so the oracle stays in character even if a player directly pushes it to &quot;break the fourth wall&quot; or demand a straight...</p>]]></description></item></channel></rss>